Hashmarks for flag

Built for 5-on-5, not adapted from tackle.

A no-run zone, a rush count instead of a defensive line, and a field that's a third the size change what actually matters in a tendency report. This isn't the tackle module with fewer positions on the depth chart.

The no-run zone changes the whole down-and-distance read

Outside the no-run zone it's close to a coin flip. Cross into it and the offense all but abandons the run: 88% pass.

Sample data for illustration — not a real team's game.

Outside the no-run zone
Inside the no-run zone

Rush timing, not a pass rush grade

A delayed rush is the closest thing 5-on-5 has to a blitz, and it works about as well: completion rate drops from the mid-50s to the low-20s once it shows.

Sample data for illustration — not a real team's game.

1 rusher, off the snap
Delayed rush
No rush shown

Where this stands today

Flag support runs on the same platform as tackle, not a stripped-down copy — same database, same reports. The two programs using Hashmarks today play tackle. There is no flag program running it yet, and this page is honest about that: I'm looking for the first one.

Be the first flag program on it