Sample report built from synthetic data for illustration. No real team, no real players — see docs/marketing/social-plan.md §4 on why. A report from your own games looks like this, with your own numbers.
Scouting report
Opponent tendency report
A game this season · opponent redacted
Game snapshot
| Qtr | Plays | Yards | Run % |
|---|---|---|---|
| Q1 | 14 | 61 | 57% |
| Q2 | 17 | 88 | 41% |
| Q3 | 12 | 34 | 50% |
| Q4 | 16 | 102 | 31% |
Down, distance and hash
The tendency holds on early downs from either hash, but 3rd-and-short is where it commits: 64% run, nearly the mirror image of 3rd-and-long.
1st & 10, left hash
55% run
45% pass
1st & 10, right hash
49% run
51% pass
3rd & short, either hash
64% run
36% pass
3rd & long, either hash
19% run
81% pass
Personnel
12 personnel is a run call in this sample 71% of the time — the group to watch for on short yardage.
11 personnel
38% run
62% pass
12 personnel
71% run
29% pass
10 personnel
88% pass
One drive, annotated
Six runs set up a single shot pass on 1st-and-10 from the opponent 33 — the run calls bought exactly the look the play-action needed.
1st & 10, own 32
+4
2nd & 6, own 36
+9
1st & 10, own 45
-2
2nd & 12, own 43
+14
1st & 10, opp 43
+6
2nd & 4, opp 37
+3
3rd & 1, opp 34
+1
1st & 10, opp 33
+33