Uploading Film
Get a game's video into the Film Room, one clip per play, linked to the plays you charted.
Want to see how it works first? In the Film Room, press Load a sample game. It has 14 plays with animated film already linked and tagged O, D and K. Delete it from its banner when you're done.
What you need
- One clip per play, in order. This is how Hudl exports a game, and how most filmers record: start before the snap, stop after the whistle. One long video of the whole game won't line up with your plays.
- MP4, MOV, AVI or MKV files, up to 5 GB each.
- The game already in Hashmarks. Add it under Games first. Clips link to plays best when the plays are already there, charted live in the tracker or imported from a Hudl CSV.
- Room in your storage. The free plan includes 25 GB of film per season, about 7 hours of typical 1080p game film. The meter on the upload page shows what's left.
Upload a game
1
Open the upload page
Go to Film Room and press Upload game film (or Import → Video Import).
2
Pick the game
Choose the game the film belongs to from the Game list.
3
Choose your camera angles
Leave Sideline checked for a single camera. Check Endzone too if you have both; the two sets are paired by order, so upload the same number of clips for each.
4
Add the clips
Press Choose clips and select all of the game’s clips at once (Ctrl+A on Windows, Cmd+A on a Mac), press Choose folder and pick the folder they’re in, or drag them onto the box. Keep them in play order: clip 1 is the first play.
5
Press Upload & Process
Keep the page open until it says “Uploaded N clips.” The bar shows progress. A whole game can take a while on slow Wi-Fi, so a wired connection or a good signal helps.
6
Open it in the Film Room
Press Open in Film Room. Each clip plays next to its play, with down, distance, formation and result.
How clips find their plays
- Hudl clip numbers. If the plays came from a Hudl CSV, clip 1 links to play 1, clip 2 to play 2, and so on.
- Recording times. If you charted the game live in the tracker, clips from a phone or camera are matched by when each clip was recorded and when each play was logged.
- Anything left over stays unlinked until you press Sync plays to film in the Film Room, or link a clip to a play by hand.
Film that's in Hudl
Download the game's clips from Hudl to your computer, then upload the files as above. Hashmarks never asks for your Hudl password. If you have a direct link to a video file that opens without logging in, you can choose Paste Hudl URL on the upload page instead.
Filming it yourself
- Record from high in the stands at the 50 if you can, wide enough to see all 22.
- Start each clip just before the snap and stop after the whistle. One clip per play.
- Don't rename or edit the clips before uploading: the recording time on each file is what lines them up with plays you charted live.
If a clip won't play in the Film Room, your browser may not support how it was recorded. Export it again as an MP4 from your phone, camera or video app and upload it again.
Still stuck? Use Help in the app or open a ticket in Support.